@startuml
sprite $lines_leaning [48x48/16] {
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000000000000DFFFFE000007FFFFF000002FFFFF40000000
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000000000007FFFFF300000CFFFFB000002FFFFF40000000
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00000000DFFFFE00000007FFFFF00000002FFFFF40000000
00000001FFFFF800000009FFFFE00000002FFFFF40000000
00000001FFFFF300000009FFFFA00000000FFFFF30000000
00000000BFFFB000000003FFFF400000000AFFFC00000000
0000000008B800000000003AA400000000007B8100000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_LINES_LEANING(_alias) ENTITY(rectangle,black,lines_leaning,_alias,FA6 LINES_LEANING)
!define FA6_LINES_LEANING(_alias, _label) ENTITY(rectangle,black,lines_leaning,_label, _alias,FA6 LINES_LEANING)
!define FA6_LINES_LEANING(_alias, _label, _shape) ENTITY(_shape,black,lines_leaning,_label, _alias,FA6 LINES_LEANING)
!define FA6_LINES_LEANING(_alias, _label, _shape, _color) ENTITY(_shape,_color,lines_leaning,_label, _alias,FA6 LINES_LEANING)
skinparam folderBackgroundColor<<FA6 LINES_LEANING>> White
@enduml